GameDevHQ 2.5D Cert Requirements Part 4

Objective: Create Idle Jump Animation

As you can see above, currently our Player doesn’t animation when jumping straight up from Idle, only when the Player is moving does it have a jumping animation. Let’s head to Mixamo and get a jump animation.

After following the same procedure as in these posts(post1, post2) and add the animation to the Animator and setting up the transitions, we now have a new jump animation seperate from when the Player is moving. There was one slight difference this time as the jump animation took too long to start so I cut the start of the transition between idle and jump off by starting the jump animation before the idle transition ended.





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