Player Setup Part 3

Objective: Set up the Players Idle and Run animations.

As seen above the Player has no animation attached when idling or moving. Let’s fix that.

Start by opening the Animator and with the Players Sprite selected in the hierarchy create a new animation. To keep things organsied save it to a new folder in the Player called animations as there will be a few and they need to be kept seperate from any other enemy or so on game characters that have animations later.

With the animation window open highlight and pull all the animations from the idle sprite we created earlier.

Follow the same process to create the run animation.





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